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44 thoughts on “NEW Open Source AI Animation (Use NOW for FREE)”
  1. It ain't gonna effect much because this ai still amateur

    But if it getting buy by big company am gonna piss my pant because the large amout of data will be feeding to this ai will make it grow with exponential

    It will be to the point where it just use promt and 1 frame (might even use clean frame they could train this ai to the point they just a single sketch of frame)

    Why it a threat?
    – The company no longer hired between animator make it harder for someone who have no exprerience to get hired
    – the large amout of animation that come out make it so competition that it will hard for animator to get a job
    – old animator have to adapt fast enough to not lose the job
    – the art block will increass because they produce too much animation

  2. May I ask if this (or another tool) may be capable of creating and maintaining the very same set of character’s skills/proportions/look and use them in different environments? Meaning: can I use the characters I’ve created (both with drawing and digital art) for creating an entire illustrated/animated story? Thanks for sharing this video

  3. Unfortunately, I don't see anime studios giving their animators a break…this just gives the studios a chance to take on more projects and trying to rake in as much profits as possible.

  4. As an artist (human), i think it isn't so similar to interpretation with flash but more advanced with artical human touch with 24. Is this good for 12fps stylised animation style. I can imagine the potential cartoons that can be made with this ease

  5. I have daughters who are great artist in themselves, but have been brainwashed to believe in by the people they interact with online the AI is deb and evil Satan of existence.

    How unfortunate.

    What I see in most reactions are people who came up before this technology was mainstream, very similar to the criticisms that generations earlier had on video versus digital video, from hand painted cell animations to digital painted animations, and now AI assisted animations.

    I’m betting that individuals who are already using various tools would be able to make incredible art with these software.

  6. I don't really know how all of these models work, but I can't help but think that there should be models trained on very specific attributes of a scene. Like dust weather for instance. Training a model that doesn't interfere wth the subjects of the scene and is trained to only modify weather effects. Another model could be trained to just deal with movement of trees/nature.
    What I am getting at is that it seem the models are trying to do too much, and that there should be more models working together where each one has a specific task. One model could be trained on how to combine the different models, setting the composition, identifying objects and delegating tasks without trying to really influence the actual design rendering.
    Idk, just a thought

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