Find 3D characters here: 0:00 – Introduction/Overview 0:52 – AI Motion Capture Tools: Rokoko Vision, DeepMotion and Plash 3D 3:15 – Redirecting animation in Blender 5:06 – Mo-Cap Animation Clean-up Pro Registration : Free Account Registration: The ProductionCrate Browser Extension (FREE!) Subscribe to The Craters (our second channel): FOLLOW US Check out our DISCORD: All VFX can be found on All Music and Sound FX can be found on

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23 thoughts on “How to Animate in Blender – FREE Mocap Ai Tools!”
  1. Some bones from my armature/metarig are missing from the bone list when retargeting, and when I try to type them in they won't show up–does anyone know why this is?

  2. this is a super good video! i have one problem so far. im using deep motion and the rokoko add on for blender but when i do this it wont build a bone list. its just all blank. this is my first time doing this so i had to figure out how to use rigify to build an armature (you might want to add that to your formula) do you know why my bone list is blank when attempting to transfer the animation?

  3. no, no they are not free. all these models requires some additional pay2use elements. I hate this idiotic clickbait.

    Rokoko doesn't allow anything else than body motion, but no hands.

  4. Damn . When I tried the foot moving fix in iclone, I hit all sort of issues. Firstly was the shaky legs, then issues with the hips.
    Hoping sum1 knows a tutorial which talks about the science behind this and the do's and dont's . Never 100% clicked with me.

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